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	<title>Flight Simulator Controls</title>
	<atom:link href="http://www.flightsimulatorcontrols.net/feed" rel="self" type="application/rss+xml" />
	<link>http://www.flightsimulatorcontrols.net</link>
	<description>Flight Simulator Controls that make you feel like you&#039;re in the cockpit!</description>
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		<title>Joysticks for Flight Simulator Logitech G940</title>
		<link>http://www.flightsimulatorcontrols.net/joysticks-for-flight-simulator-logitech-g940</link>
		<comments>http://www.flightsimulatorcontrols.net/joysticks-for-flight-simulator-logitech-g940#comments</comments>
		<pubDate>Thu, 30 Jun 2011 23:03:41 +0000</pubDate>
		<dc:creator>Flight Simulator</dc:creator>
				<category><![CDATA[Joysticks for Flight Simulator]]></category>
		<category><![CDATA[A380]]></category>
		<category><![CDATA[Air Turbulence]]></category>
		<category><![CDATA[Authentic Design]]></category>
		<category><![CDATA[Comanche Helicopter]]></category>
		<category><![CDATA[Commercial Planes]]></category>
		<category><![CDATA[Control Engines]]></category>
		<category><![CDATA[Engine Aircraft]]></category>
		<category><![CDATA[Flight Simulator]]></category>
		<category><![CDATA[Flight System]]></category>
		<category><![CDATA[Force Feedback Effects]]></category>
		<category><![CDATA[Force Feedback Joystick]]></category>
		<category><![CDATA[G Forces]]></category>
		<category><![CDATA[Helicopters]]></category>
		<category><![CDATA[Hornet]]></category>
		<category><![CDATA[Joysticks]]></category>
		<category><![CDATA[Maneuvers]]></category>
		<category><![CDATA[Realism]]></category>
		<category><![CDATA[Realistic Force Feedback]]></category>
		<category><![CDATA[Rudder Pedals]]></category>
		<category><![CDATA[Spl]]></category>
		<category><![CDATA[Toe Brakes]]></category>
		<category><![CDATA[True To Life]]></category>

		<guid isPermaLink="false">http://flightsimulatorcontrols.net/?p=10</guid>
		<description><![CDATA[<p>One of the best Flight Simulator Controls on the market is the Logitech Flight System G940.</p>
<p>Logitech Flight System G940 provides simulator-grade flying with authentic controls [...]]]></description>
			<content:encoded><![CDATA[<p>One of the best <a href="http://www.flightsimulatorcontrols.net" target="_self">Flight Simulator Controls</a> on the market is the Logitech Flight System G940.</p>
<p>Logitech Flight System G940 provides simulator-grade flying with authentic controls and realistic force feedback. Its design is inspired by military and commercial controls for an experience that&#8217;s more realistic and more fun.</p>
<p>Force feedback lets you feel your aircraft react to air, turbulence, and g-forces. Plus a dual throttle, rudder pedals, and interactive, programmable throttle-base buttons give you the true-to-life control you want.</p>
<p><strong>Logitech Flight System G940—authentic controls and realistic force  feedback for a simulator-grade flying experience.</strong></p>
<p>Take to the skies with the authentic controls and realistic force feedback  effects of Logitech Flight System G940.</p>
<p>Designed to deliver the definitive sim flying experience, each component is  carefully crafted with realism in mind. We looked to military and commercial  planes and helicopters for inspiration. You get an experience that&#8217;s more  realistic and more fun, with important controls that look, feel, and work just  like the real thing.</p>
<p>Feel wind on your wings. Control engines together or independently. And  master tricky maneuvers.</p>
<p>Every aircraft—from an A380 to an F/A-18 Hornet to a Comanche  helicopter—behaves and feels like the real thing. From takeoff to landing.</p>
<p><strong>Authentic design inspired by military and commercial planes and helicopters</strong><br />
An authentic design inspired by military and commercial planes and helicopters provides a flying experience that&#8217;s more realistic and more fun, with important controls that look, feel, and work just like the real thing.</p>
<p><strong>Force feedback joystick</strong><br />
The force feedback joystick allows you to control your aircraft with confidence as you feel its movement as well as its reaction to air, turbulence, and g-forces.</p>
<p><strong>Dual throttle</strong><br />
The dual throttle allows you to precisely control multi-engine aircraft using the split lever.</p>
<p><strong>Rudder pedals with toe brakes</strong><br />
Rudder pedals with toe brakes give you true-to-life control, especially when rudder control is essential such as performing defensive maneuvers and crosswind landings, or piloting helicopters.</p>
<p><strong>Interactive, programmable throttle-base buttons</strong><br />
Interactive, programmable throttle-base buttons integrate with simulation software and illuminate red, green, amber, or off to indicate the status of critical aircraft systems, just like they would in a real cockpit<strong>.</strong></p>
<p><strong>Reviews</strong></p>
<p>&#8220;I bought this from Amazon, took the super-saver shipping and received it two days later, on a Thursday evening. The packaging was more than adequate and the controller arrived without a scratch on it. I&#8217;ve now had an entire weekend to play with it so these are my thoughts.</p>
<p>I run Windows XP and, like other reviewers, I ignored the CD and downloaded the latest drivers from the Logitech website. The programming software works ok, but is nothing special. My previous stick was the Thrustmaster Cougar and the flexibility of the Foxy software is in a different world to the Logitech one. That being said, however, I didn&#8217;t personally use the vast majority of those features and instead downloaded other peoples&#8217; profiles from the web. Hopefully, the community will also supply a large number of profiles for the G940.</p>
<p>There is a minor nuisance with the software in that you can&#8217;t assign stick functions, program a profile or, in fact, start the software at all without the controller plugged in. This is inconvenient, but not a showstopper.</p>
<p>The stick itself feels good in the hand and has a slightly rubbery feel to it. It has a larger footprint on the desk than any other stick I&#8217;ve owned which, presumably, is to accommodate the force feedback motors. The micro-stick on the joystick that looks like a POV-hat isn&#8217;t, and the castle switch is instead used as the POV. Not sure that I particularly like that choice but the micro-stick can be programmed to act as a normal hat if needed. I&#8217;ve found I need to keep the dead-zone on the microstick axes relatively high to prevent unwanted inputs in flight as the calibration seems to drift slightly.</p>
<p>The throttle unit also feels decent in the hand but isn&#8217;t exactly going to win any beauty contests. The twin throttles separate easily and also recombine easily. The action is smooth and the friction adjustable. The lit buttons on the throttle base also function nicely as buttons and, I&#8217;m told, will function as working LED indicators in the future. One of my gripes with the throttle is about the R1 and R2 rotaries. It would have been nice to have had either a detent or at least some physical means of telling when they were centered without having to look at the painted line on them. But if you&#8217;re picky about that you can always file a small groove into the center-point yourself.</p>
<p>The pedals are lovely. Nice and solid, and wide enough for me. I&#8217;m 6&#8243;3 and find them pretty comfortable. I&#8217;ve never actually used any other sim-pedals before but I fly little single engine planes in real life so have a pretty good idea how rudder pedals should feel.</p>
<p>I&#8217;ve been playing IL2 and DCS Black Shark and have been loving the force feedback. At the default settings the feedback is nice and strong, and the force can be ramped up or down in the Logitech software to suit your tastes. Using the trim function in Black Shark and having the stick actually stay in the trim position is fantastic and actually &#8216;feeling&#8217; your warbird about to enter a stall in IL2 really helps with both my flying and my sense of immersion in the sim.</p>
<p>The 3-axis trims on the stick are great in IL2 and incredibly useful. Once again, no &#8216;feelable&#8217; center position but you can&#8217;t have everything.</p>
<p>One thing I did after a few minutes of using the stick was to put a little piece of tape over the &#8220;dead man&#8217;s switch&#8221;. This is a little sensor that detects whether the user&#8217;s hands are on the stick or not and turns down the force feedback if necessary. It&#8217;s a nice feature in theory but, especially in black shark with the stick in a trimmed position, I find the stick will jump around if I loosen my grip on the stick and no longer cover the sensor, so I took the decision to cover it up permanently. I just make sure to unplug the DC power to the stick if I leave it unattended.</p>
<p>Overall, very happy with the product with just a small wish-list for extra software functionality.&#8221; &#8211; Mr DZ Schneider</p>
<p>&#8220;As a professional simulator engineer this system combines in one package the essential tools needed to fly fixed wing aircraft. The advertisements state that this system is good for all aircraft, I specialize in helicopters and would not use this system for them.<br />
Compared to other systems the price is well below the combined price of the competition. Having used all of the competing products at one time or another, Logitech got it right with this system. I missed the force feedback on my old flight stick and was actively looking for a true dual throttle when I found this system. The quality of this product is equal to the competition which says a lot considering the price. The serial connectors used to connect the pedals and the throttle to the flight stick were the perfect choice. Some reviews addressed this issue wanting each one USB instead. I personally like this feature because if I wanted to extend the length of the cables it&#8217;s easy to with a db9 extender cable (not a serial extender cable, some connections are missing), try doing that with USB. Besides some computers have limited USB ports and you need only one USB port for the entire system. At least this will save the cost a USB hub. The only draw back to this system is the price of the initial purchase. However, the professional flight simmer can not fly with only one or two devices. To really enjoy the sensation of flight you need these three components, so save your money to get this system.&#8221; &#8211; D Shaw</p>
<p>&#8220;Once set up completely, the Logitech system is great. It has control and feed back, plus all the shortcut keys on the units themselves. I have played with mouse/keyboard and single joysticks before on flight simulators, but with this setup I have more control of the aircraft and less button searching.</p>
<p>My only complaint so far is there is not auto set-up&#8230;having to configure the complete unit takes time. Don&#8217;t get me wrong, I like being able to fully customize the controls, but a basic setup would be nice to get used to the controls first before reprogramming the units.&#8221; &#8211; Luna Moth Wilkins</p>
<p>(Reviews posted from Amazon.com)</p>
]]></content:encoded>
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		<item>
		<title>CH Products Pro Pedals USB Flight Simulator Pedals</title>
		<link>http://www.flightsimulatorcontrols.net/ch-products-pro-pedals-usb-flight-simulator-pedals</link>
		<comments>http://www.flightsimulatorcontrols.net/ch-products-pro-pedals-usb-flight-simulator-pedals#comments</comments>
		<pubDate>Thu, 30 Jun 2011 22:59:08 +0000</pubDate>
		<dc:creator>Flight Simulator</dc:creator>
				<category><![CDATA[Flight Simulator Pedals]]></category>
		<category><![CDATA[Axes]]></category>
		<category><![CDATA[Ch Products]]></category>
		<category><![CDATA[Differential]]></category>
		<category><![CDATA[Flight Simulation]]></category>
		<category><![CDATA[Flight Simulations]]></category>
		<category><![CDATA[Flight Simulator]]></category>
		<category><![CDATA[Foot Usb Cable]]></category>
		<category><![CDATA[Home Computer Setup]]></category>
		<category><![CDATA[Industrial Components]]></category>
		<category><![CDATA[Joystick]]></category>
		<category><![CDATA[Pc Operating Systems]]></category>
		<category><![CDATA[Plug And Play]]></category>
		<category><![CDATA[Pro Pedals]]></category>
		<category><![CDATA[Racing Games]]></category>
		<category><![CDATA[Racing Simulation]]></category>
		<category><![CDATA[Rudder Input]]></category>
		<category><![CDATA[Simulation Games]]></category>
		<category><![CDATA[Snap]]></category>
		<category><![CDATA[Solid Construction]]></category>
		<category><![CDATA[Sturdy Base]]></category>

		<guid isPermaLink="false">http://www.flightsimulatorcontrols.net/?p=56</guid>
		<description><![CDATA[<p>Make your flight and racing simulation games even more realistic with the CH Products Pro Pedals USB Flight Simulator Pedals. Three axes of control let [...]]]></description>
			<content:encoded><![CDATA[<p>Make your flight and racing simulation games even more realistic with the CH Products Pro Pedals USB Flight Simulator Pedals. Three axes of control let you feel brake and rudder movements&#8211;just as you would in an actual aircraft. The pedals are sensitive to forward and backward sliding motion for rudder input, giving you an authentic flying experience. A seven-foot USB cord and plug-and-play installation make the Pro Pedals an easy addition to your home computer setup.</p>
<p><strong>Get the Most out of Your Flight Simulator</strong><br />
The experience of flying simply cannot be captured with a joystick alone. With three axes of control that will enhance simulated flights, Pro Pedals mimic the movement of the pedals found in many aircraft. Pressure-sensitive heel-toe motion gives you terrific feedback for differential toe braking, while a forward and backward sliding motion lets you control the rudder. Also, the rudder axes can be locked to convert the Pro Pedals into an automotive setup for driving and racing games.</p>
<p><strong>Installs in Minutes</strong><br />
Adding the Pro Pedals to your system is a snap&#8211;simply connect the pedals to an available USB jack and you&#8217;re ready to go. There are no drivers to download, and the Pro Pedals work with both Mac and PC operating systems. A seven-foot USB cord makes it easy to position the pedals where they&#8217;re the most comfortable and accessible.</p>
<p>By using Pro Pedals with your favorite CH Products joystick (sold separately), simulated flights will be more authentic and enjoyable than ever before.</p>
<p><strong>Solid Construction For Years Of Enjoyment</strong><br />
The Pro Pedals are constructed of quality industrial components, with a large sturdy base that keeps them firmly planted during flight simulations.</p>
<p>The CH Products Pro Pedals USB Flight Simulator Pedals are backed by a two-year limited warranty.</p>
<p>What&#8217;s in the Box<br />
CH Products Pro Pedals USB Flight Simulator Pedals and seven-foot USB cable.</p>
]]></content:encoded>
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		<item>
		<title>Flight Simulator Controller Saitek X52</title>
		<link>http://www.flightsimulatorcontrols.net/flight-simulator-controller-saitek-x52</link>
		<comments>http://www.flightsimulatorcontrols.net/flight-simulator-controller-saitek-x52#comments</comments>
		<pubDate>Sat, 24 Apr 2010 06:27:20 +0000</pubDate>
		<dc:creator>Flight Simulator</dc:creator>
				<category><![CDATA[Flight Simulator Controller]]></category>
		<category><![CDATA[Afterburner]]></category>
		<category><![CDATA[Axes]]></category>
		<category><![CDATA[Constant Spring]]></category>
		<category><![CDATA[Contact Technology]]></category>
		<category><![CDATA[Cool Touch]]></category>
		<category><![CDATA[Durability]]></category>
		<category><![CDATA[Flight Controller]]></category>
		<category><![CDATA[Flight Sim Games]]></category>
		<category><![CDATA[Flight Simulator]]></category>
		<category><![CDATA[Flightstick]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Pinkie]]></category>
		<category><![CDATA[Possibilities]]></category>
		<category><![CDATA[Programmability]]></category>
		<category><![CDATA[Programming Options]]></category>
		<category><![CDATA[Resistance]]></category>
		<category><![CDATA[Saitek X52]]></category>
		<category><![CDATA[Sidewinder Precision Pro]]></category>
		<category><![CDATA[Sim Pilots]]></category>
		<category><![CDATA[Smart Technology]]></category>
		<category><![CDATA[Spring Force]]></category>
		<category><![CDATA[Technology Software]]></category>
		<category><![CDATA[Thrustmaster]]></category>
		<category><![CDATA[Type Cable]]></category>
		<category><![CDATA[Video Type]]></category>
		<category><![CDATA[Vital Functions]]></category>

		<guid isPermaLink="false">http://www.flightsimulatorcontrols.net/?p=85</guid>
		<description><![CDATA[<p>The World&#8217;s most advanced flight simulator controller The X52 Flightstick and Throttle combination give the most realistic flying experience ever. With the feature-laden Throttle and [...]]]></description>
			<content:encoded><![CDATA[<p>The World&#8217;s most advanced <strong>flight simulator controller</strong> The X52 Flightstick and Throttle combination give the most realistic flying experience ever. With the feature-laden Throttle and Stick split into two separate units, the X52 delivers ideal flying position. Programmability and illuminated Multi-Function Display expand the possibilities for Sim Pilots everywhere!</p>
<p>*  Program your controller for each game using the powerful Smart Technology software. 3 mode settings and cool-touch metal pinkie switch provide enhanced programming options.<br />
* Precision centering mechanism; no contact technology on X and Y axes and constant spring force improve control and increase durability.</p>
<p>* 5 position handle adjustment system to suit all hand sizes with soft-touch, contoured grip for maximum gaming comfort.<br />
* Progressive throttle with resistance adjustment and detents for afterburner and idle.<br />
* Illuminated buttons and enhanced gameplay through intuitive LCD Multi-Function Display.</p>
<p><strong>Reviews</strong></p>
<p>&#8220;I&#8217;ve had at least 15 years of flight sim games using a joystick under my belt, and this is the best stick I&#8217;ve ever used. I will warn in the blurb area: This is not for young kiddies.</p>
<p>I&#8217;ve gone through a Sidewinder Precision pro, a solid Thrustmaster, and at least 3 &#8216;child grade&#8217; thurstmaster sticks (including at least one Top Gun). That&#8217;s just the ones I owned, not even what I&#8217;ve used. This stick, which I bought refurbished for $40 less than new, is on year 5 or 6 without any major signs of wear. The only worn part is the S-video type cable that connects the stick and throttle is getting weak (a $4 fix). I&#8217;ve managed to keep it in shape by not playing like I&#8217;m 6 again, it otherwise seems to take care of itself well.</p>
<p>The layout makes pretty good sense. All but a few buttons are on the throttle and stick, and the few that aren&#8217;t can be used for less vital functions. Real pilots do move their hands to change the flaps, lights, and whatnot. The pinkie switch can be moved up for smaller hands, or kept in the same position for larger hands. The safety on the second button is a godsend, it keeps you from making a mistake on the ground or before you&#8217;re on target. The two-stage trigger is also a wonderful piece of work. A two stage trigger means there are two pulls in it, pull halfway and one function is done. Pull all the way and another is done. More on that later.</p>
<p>Large hands should fit in the stick just fine, so long as it&#8217;s not a bear claw in there. The hardest areas to reach are the hats on the front of the throttle and top left of the stick, but even those aren&#8217;t much trouble, just a quick shift away. The suction cups do a reasonable job of keeping it down if you&#8217;re on a good surface,</p>
<p>The software is important to the stick because it allows all sorts of amenities to come into play. The mouse on the throttle works once it&#8217;s installed, and it has a left and right click and a wheel. It&#8217;s not particularly awesome, but it does let you navigate a map on the screen without removing your hands from the stick. The LEDs can be turned down or off here, stick deadzones can be set(if you need a little play in it, whether it&#8217;s getting old or you&#8217;re a little shaky), and the current time put in.</p>
<p>You wouldn&#8217;t think the time would be important, but it&#8217;ll save you from getting into the game and realizing it&#8217;s 4am. There&#8217;s also a stopwatch on the MFD that can help you keep time to know how far you&#8217;ve flown or when to expect a visual on a target. If you forget your buttons often, you can even tell the software which button does what (and in each of the 3 modes), and when you simultaneously press the i button on the throttle and the button you forgot, it says what it does on the MFD. Nifty.</p>
<p>This set is built for complicated sims. If you&#8217;re playing an arcade flight game or multi-style game (think Battlefield 1942, Nam, 2, 2142, BC, BC2), get a $20 for your stick, this isn&#8217;t what you want. The massive amount of buttons and layout wonders are for sims like Flight Simulator or IL2 Sturmovik (one of, if not THE, most complicated WWII combat sims out). I don&#8217;t do much FS because I find it dull. I like to turn, fight, and send my enemies down in flames. This stick lets me do that very effeciently. Il2 allows machine guns and cannons to be fired seperately or together (cannons are just massive guns, often with very limited ammo). I mentioned the 2 stage trigger earlier. I use the first stage for plain guns as I line up and close in on my target, and then use the second stage for both at once when my guns are on target. That saves ammo and the player an edge. The wide range of motion means that gently pulling on the stick is actually good, because a full-motion pull will send you into a stall of death. The wheels on the throttle are great for rudder and elevator trim, and the slider for prop pitch or fuel mixture changes. There is always something to do with this stick, and no button goes unused.</p>
<p>Saitek updates the drivers and software, and while there was a small gap in 64 bit and very (VERY) early Vista support, they took care of their customers and got the updates down. There&#8217;s also a community of users that can supply fixes/support for older games on their forums and other websites. Look around and you&#8217;ll find what you need.</p>
<p>Treat this baby well and she&#8217;ll return the favor. If I was able to test them (and had money to spare), I would look at a Thrustmaster Cougar or X-65, but even this stick will have a few things you may or may not like better. As it stands, I have no reason to switch, and just have all the money saved by it. Cheaper does not equal cheap.&#8221;<strong> &#8211; Gihren</strong></p>
<p>&#8220;First of all, I&#8217;m not to terribly big into realworld style flight sims. While I have always had an interest in flying, I more or less gave up on it simply because it was too involved for me to &#8220;relax&#8221; with. My previous tastes in joysticks have always been fairly simple &#8211; I went from a 2button stick to a Logitech Wingman Digital, from that to a Wingman Force, from that to a Saitek ST290&#8230;</p>
<p>Well, last week, my ST290&#8217;s trigger bit the dust, ironic, huh? So, I considered dragging the Wingman Force out, but still could not find a compatible adapter. It was time to upgrade again. After much consideration between sticks, I decided on the X52. I had a mostly positive experience with my previous stick, and I had always been interested in trying a fullblown HOTAS setup. It came in last night, and so now my real review can begin:</p>
<p>Out of the box, I was fairly impressed. Looking at the buttons and stuff in pictures is one thing, but actually seeing the sheer size and complexity of the system first hand is another. I had never used a HOTAS setup before, so I was slightly intimidated. I downloaded the updated drivers profiler and got busy. When I finally hooked it up, I found that one of the LED&#8217;s (T5/6) was dead. No big deal though because I love the option of being able to KILL the LED&#8217;s in the settings. I load up an old favorite that I had been playing through before the ST290 died &#8211; TIE Fighter.<br />
Well, I knew I&#8217;d run into difficulty, seeing as how complex the stick was, and comparing it to how TIE Fighter only supports 3 variable axis &#8211; X/Y for the stick and Z for the throttle. No big deal though. I set things up and actually start a mission&#8230; Only to find out how incredibly responsive this stick is. Going from the ST290 and Wingman series to something like this is a huge jump. It was almost TOO responsive &#8211; I had been used to having larger deadzones and less responsiveness so it is a huge adjustment going to this.</p>
<p>Next I decided to crank up X-Wing Alliance. After some painstaking setup, I found that XWA actually supported FEWER buttons in the game than TIE Fighter did, although XWA supports the rudder twist. So, I tried out the Profiler. I couldn&#8217;t find any preexisting profiles for XWA, so I began working on my own. A Half an hour later, I was done. It was still incredibly sensitive, but overall it was really nice being able to program via the profiler.</p>
<p>Pros/Cons:</p>
<p>Pro &#8211; A huge jump up in sensitivity.<br />
Pro &#8211; The Feel. Even in a game like XWA and TIE Fighter and XvT, there&#8217;s something just plain cool about being spread out with the hands on a full blown throttle and stick. I might&#8217;ve sucked in game because of the sensitivity, but I was grinning like a fool the whole time.<br />
Pro &#8211; Throttle Control &#8211; The throttle has two spots that require a bit more of a push to engage &#8211; one is nearing 100%, one is nearing 0%. I really liked this because in the X-Wing Series games 33% is best for turning. The extra push required keeps me from completely throttling down when busy with a bogey.<br />
Pro &#8211; Mouse Control on Thumb. It&#8217;s just cool, and VERY handy.</p>
<p>Con &#8211; A huge jump up in sensitivity. If you&#8217;re used to older sticks or more primitive sticks, you will likely find yourself overshooting targets.<br />
Con &#8211; Intimidating. Alot of options can be incredibly intimidating to set up if you&#8217;re not used to dealing with as much complexity.<br />
Con &#8211; Lack of support in older games. I love the idea of the knobs and sliders, but unfortunately, they&#8217;re not supported in alot of older games, and even with the profiler they are not easily set up.<br />
Con &#8211; Lack of Force Feedback. I thought it had it, but I guess that&#8217;s the Pro model. Not a big con, but still on there. For $100, I kind of expected it.<br />
Con &#8211; I have slightly smallish hands, so the most tall Hat is kind of hard to manipulate easily.</p>
<p>Overall, I have to say it&#8217;s a great stick. For my application, it&#8217;s OVERKILL, however. I still have a few games that I&#8217;m going to try out with it, but currently, it&#8217;s overkill. I enjoy it, but overkill.&#8221; <strong>- M. Woods</strong></p>
<p>(Reviews posted from Amazon.com)</p>
<p><a href="http://www.flightsimulatorcontrols.net" target="_self">Flight Simulator Controls</a></p>
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		<item>
		<title>Saitek Pro Flight Rudder Pedals</title>
		<link>http://www.flightsimulatorcontrols.net/saitek-pro-flight-rudder-pedals</link>
		<comments>http://www.flightsimulatorcontrols.net/saitek-pro-flight-rudder-pedals#comments</comments>
		<pubDate>Fri, 23 Apr 2010 19:45:32 +0000</pubDate>
		<dc:creator>Flight Simulator</dc:creator>
				<category><![CDATA[Rudder Pedals]]></category>
		<category><![CDATA[A203]]></category>
		<category><![CDATA[Accuracy]]></category>
		<category><![CDATA[Adjustable Foot]]></category>
		<category><![CDATA[Axis Pedals]]></category>
		<category><![CDATA[Corporate Pilot]]></category>
		<category><![CDATA[Expletive]]></category>
		<category><![CDATA[Flat Surface]]></category>
		<category><![CDATA[Flight Sim Experience]]></category>
		<category><![CDATA[Flight Simulator]]></category>
		<category><![CDATA[Foot Control]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Instrument Procedures]]></category>
		<category><![CDATA[Latest Addition]]></category>
		<category><![CDATA[Pro Flight Rudder Pedals]]></category>
		<category><![CDATA[Real Flight]]></category>
		<category><![CDATA[Realism]]></category>
		<category><![CDATA[Resistance]]></category>
		<category><![CDATA[Rudder Control]]></category>
		<category><![CDATA[S Line]]></category>
		<category><![CDATA[Saitek Pro Flight Rudder Pedals]]></category>
		<category><![CDATA[Saitek X52]]></category>
		<category><![CDATA[Smooth As Glass]]></category>
		<category><![CDATA[Sst]]></category>
		<category><![CDATA[Tension Adjustment]]></category>
		<category><![CDATA[Toe Brakes]]></category>
		<category><![CDATA[Usb Connection]]></category>

		<guid isPermaLink="false">http://www.flightsimulatorcontrols.net/?p=50</guid>
		<description><![CDATA[<p>The Saitek PZ35 Pro Flight Rudder Pedals are the latest addition to the company’s line of market-leading flight simulator controls. Pro Flight Rudder Pedals are [...]]]></description>
			<content:encoded><![CDATA[<p>The Saitek PZ35 Pro Flight Rudder Pedals are the latest addition to the company’s line of market-leading <a href="http://www.flightsimulatorcontrols.net" target="_self">flight simulator controls</a>. Pro Flight Rudder Pedals are solidly constructed and feature three axis pedals which maximize flight simulator realism by enabling foot control of the rudder function. Paired with a Saitek X52 Flight Stick and Throttle, the Pro Flight Rudder Pedals provide the additional sensitivity and control accuracy for an almost real flight sim experience.</p>
<p><strong>The Pro Flight Rudder Pedals also include the following features:</strong></p>
<p>* Self-centering pedals with adjustable damping<br />
* Adjustable foot rests to fit all sizes, with non-slip materials<br />
* Fully adjustable rudder control to suit the gamer’s preferences<br />
* Tension adjustment to vary resistance to suit flying style<br />
* Advanced SST Programming<br />
* Toe brakes</p>
<p><strong>Reviews</strong></p>
<p>&#8220;After learning the &#8220;hard&#8221; way, the Rudder Pedals work Great! First (and very importantly) do NOT try to assign any functions to the pedals using your feet! After plugging in the USB connection put them on a flat surface and use your hands when moving the pedals to assign the right and left &#8220;Differential Brake&#8221; functions, then again using your hands, assign the &#8220;Rudder Axis&#8221; function.<br />
Secondly, do not get overly exuburent when imputing the right or left &#8220;Rudder&#8221;, if you hit the stops &#8220;firmly&#8221; the pedals will LOCK-UP! You will then have to remove 20 screws, and carefully re-align the pedals so they &#8220;unlock&#8221;, then have to reinstall the 20 screws! Trust me, I&#8217;ve done it three times (greatly increasing my &#8220;expletive deleted&#8221; vocabulary in the process!) In spite of the above, they work well. I am a retired corporate pilot and use my flight sim to practice instrument procedures.&#8221; &#8211; Nick</p>
<p>&#8220;These are a great set of rudder pedals. Very well constructed but not made of steel. They function smooth as glass and are easy to set up. If used in a normal fashion, they should hold up well. Because plastic is used in the construction, a strong &#8220;stomp&#8221; might break them. I have had no trouble with mine and am happy with the purchase.&#8221; &#8211; Rice Chaparral Homes</p>
<p>&#8220;I use the saitek rudder pedals with a saitek Pro Joystick and everything works as advertised!<br />
The install went smoothly. I use them with FSX.<br />
Construction seems to be of high quality.<br />
The adjustable control knob in the middle of the pedals does a good job of adjusting the tension on the pedals.<br />
Getting the toe breaks to work in FSX took a little trial and error, but does work.<br />
I would recommend these to my friends.&#8221; &#8211; Tim Hoch</p>
<p>(Reviews posted from Amazon.com)</p>
]]></content:encoded>
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		<title>Flight Simulator Yoke Saitek PZ44</title>
		<link>http://www.flightsimulatorcontrols.net/flight-simulator-yoke-saitek-pz44</link>
		<comments>http://www.flightsimulatorcontrols.net/flight-simulator-yoke-saitek-pz44#comments</comments>
		<pubDate>Thu, 22 Apr 2010 10:37:35 +0000</pubDate>
		<dc:creator>Flight Simulator</dc:creator>
				<category><![CDATA[Flight Simulator Yoke]]></category>
		<category><![CDATA[Co Pilot]]></category>
		<category><![CDATA[Control Yoke]]></category>
		<category><![CDATA[Durable Stainless Steel]]></category>
		<category><![CDATA[Flight Instrument]]></category>
		<category><![CDATA[Flight Range]]></category>
		<category><![CDATA[Flight Simulation Enthusiast]]></category>
		<category><![CDATA[Gaming Style]]></category>
		<category><![CDATA[Hat Switch]]></category>
		<category><![CDATA[Instrument Approaches]]></category>
		<category><![CDATA[Mode Switch]]></category>
		<category><![CDATA[Personal Profiles]]></category>
		<category><![CDATA[Precision Bearings]]></category>
		<category><![CDATA[Prop Pitch]]></category>
		<category><![CDATA[Saitek Pro Flight Yoke]]></category>
		<category><![CDATA[Saitek Pro Flight Yoke System]]></category>
		<category><![CDATA[Smart Technology]]></category>
		<category><![CDATA[Stainless Steel Shaft]]></category>
		<category><![CDATA[Throttle Quadrant]]></category>
		<category><![CDATA[True Flight]]></category>
		<category><![CDATA[Usb Hub]]></category>
		<category><![CDATA[Xp64]]></category>

		<guid isPermaLink="false">http://www.flightsimulatorcontrols.net/?p=45</guid>
		<description><![CDATA[<p>Precision. Realism. Control. The Saitek Pro Flight Yoke System is highly engineered to meet the exacting needs of the true flight simulation enthusiast. Stainless steel [...]]]></description>
			<content:encoded><![CDATA[<p>Precision. Realism. Control. The Saitek Pro Flight Yoke System is highly engineered to meet the exacting needs of the true flight simulation enthusiast. Stainless steel shaft, ergonomic controls, integrated chronograph, and separate throttle quadrant ensure a smooth, accurate and totally realistic flying experience.</p>
<p><strong>Features</strong></p>
<p>* Durable stainless steel shaft with precision bearings gives smooth and predictable elevator and aileron control<br />
* Used with the supplied SST Programming software, integrated mode switch trebles the number of controls you have at your fingertips<br />
* Accurately time each leg of your flight plan with the integrated chronograph<br />
* Separate throttle quadrant with additional switches to configure any combination of throttle, flaps, mixture or prop pitch. Mount on top, in front of your desk, pilot or co-pilot side so that the controls are exactly where you want them<br />
* Unique, 2-position desk clamp keeps your yoke and quadrant securely fixed no matter how extreme the flying conditions<br />
* Use the integrated USB Hub to easily connect other parts of the Saitek Pro Flight range of products, such as additional Pro Flight Throttle Quadrant or Pro Flight Instrument Panel (both sold separately)<br />
* Saitek’s powerful Saitek Smart Technology (SST) programming software allows gamers to configure their controls to suit their preferred gaming style, and to save the configurations as personal profiles</p>
<p>Specifications</p>
<p>* 14 buttons<br />
* POV Hat Switch<br />
* 3-position Mode Switch<br />
* 3 axis levers on Quadrant<br />
* Elevator and Aileron Axes on Yoke</p>
<p>System Requirements<br />
Connectivity: USB 2.0 Works with: Windows XP, XP64 and Vista (all versions)</p>
<p><strong>Reviews</strong></p>
<p>&#8220;I am a licensed pilot flying complex aircraft. I purchased the Saitek Pro Flight yoke and throttle quadrant for FSX using Windows 7. My primary goal was to keep sharp on procedures and to fly instrument approaches. I&#8217;ve now used the products for a couple of weeks. Here are the plusses and minuses:<br />
PLUS<br />
- No installation disk was necessary, the program recognized the Saitek stuff right away.  Couldn&#8217;t have been easier.<br />
- There are plenty of programmable switches I haven&#8217;t used yet, but they seem more than adequate to cover most cockpit activity.<br />
- The switches that are pre-programmed are well thought out and become intuitive quickly.<br />
MINUS<br />
- The clamp on the throttle quadrant quickly stripped the threads on the outboard hole under normal use. It&#8217;s not a great problem because there&#8217;s another hole inboard, but it shouldn&#8217;t have happened.<br />
- The yoke itself is too &#8220;springy&#8221; and does not give a true aircraft feel. Some of this may be the programming in FSX but I don&#8217;t think so. Aircraft tend to yo-yo along the pitch axis even when using only the trim switch (which you must use, even moreso than the real thing). Some aircraft, of course, are more sensitive than others (like the Mooney) but other stable planes are yo-yoing as well.&#8221; &#8211; George Williams</p>
<p>&#8220;I have Flight Simulator X, Saitek Pro Flight yoke with the 3 lever throttle unit, and the Saitek Rudder pedals.<br />
This program is just what it is named a Flight Simulator. I thought this program would be more game like. This program is not very friendly. I think this program assumes the people who buy it are familiar with flying planes. I have found that many people that buy this package are pilots when I called tech support. I suggest that you print out and read the instructions and the controls diagram if you are a beginner like me. In order to enjoy this program you need to buy the Flight Yoke and throttle controls using the keyboard is difficult and not much fun. I also bought the rudder pedals, but it is going to take some time for me to get it all working together, I&#8217;m a beginner so the yoke and throttle is enough for now.<br />
If you are thinking of some day flying a plane this is the package to get. If you just want jump in and just start flying get something easier. Also USB extensions over 8 feet without an amp should not be used because I had problems with a 10 foot extension cable turning the yoke on and off.</p>
<p>Good luck and happy flying.&#8221; &#8211; Paul Johnson</p>
<p>&#8220;As an old commercial pilot, SE &amp; ME CFII, and aviation enthusiast (retired) I decided to get back into my love of aviation with FSX and a joystick was not realistic for my general aviation background. The Saitek ProFlight Yoke System is within my budget and still provides a near actual feel and capabilities that I desired. The only problem was mounting the units on my computer desk that has a front sloping edge. A quick trip to Home Depot for some foam weather stripping and commercial grade velcro allowed me to create a padding to compensate for the gap at the slope and also secure the units for good steady use. I strongly suggest the use of the ProFlight Rudder Pedals to complete the setup. They also work well mounted to a plastic chair mat with velcro. Using a Sharpie fine point pen to make an outline around the units makes it simple to re-install and find your velcro after a removal. I had my doubts about the plastic design but that has proven to be no problem. Windows 7 searched for the current Saitek software drivers and made the whole experience enjoyable. Amazon free shipping in 2 business days along with the best price was a plus.&#8221; &#8211; Donald J Warden</p>
<p>(Reviews posted from Amazon.com)</p>
]]></content:encoded>
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		<title>CH Products Flight Sim Yoke USB</title>
		<link>http://www.flightsimulatorcontrols.net/ch-products-flight-sim-yoke-usb</link>
		<comments>http://www.flightsimulatorcontrols.net/ch-products-flight-sim-yoke-usb#comments</comments>
		<pubDate>Wed, 21 Apr 2010 18:16:57 +0000</pubDate>
		<dc:creator>Flight Simulator</dc:creator>
				<category><![CDATA[Flight Sim Yoke]]></category>
		<category><![CDATA[Aileron]]></category>
		<category><![CDATA[Axes]]></category>
		<category><![CDATA[Cable Reviews]]></category>
		<category><![CDATA[Ch Products Flight Sim Yoke]]></category>
		<category><![CDATA[Elevator]]></category>
		<category><![CDATA[Fellas]]></category>
		<category><![CDATA[Flight Simulator]]></category>
		<category><![CDATA[Flight Yoke]]></category>
		<category><![CDATA[Flip Switches]]></category>
		<category><![CDATA[Foot Usb Cable]]></category>
		<category><![CDATA[Hat Switch]]></category>
		<category><![CDATA[Industrial Components]]></category>
		<category><![CDATA[Manager Software]]></category>
		<category><![CDATA[Programmable Buttons]]></category>
		<category><![CDATA[Push Buttons]]></category>
		<category><![CDATA[Realism]]></category>
		<category><![CDATA[Rotary Aircraft]]></category>
		<category><![CDATA[Sim Manager]]></category>
		<category><![CDATA[Sim Software]]></category>
		<category><![CDATA[Solid Construction]]></category>
		<category><![CDATA[Sturdy Base]]></category>
		<category><![CDATA[Virtual Flights]]></category>

		<guid isPermaLink="false">http://www.flightsimulatorcontrols.net/?p=58</guid>
		<description><![CDATA[<p style="text-align: left;">Get A Better Handle On Your Flight Simulator
Simulated flights take on added realism with the Flight Sim Yoke. This realistic device puts a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><strong>Get A Better Handle On Your Flight Simulator</strong><br />
Simulated flights take on added realism with the Flight Sim Yoke. This realistic device puts a wide range of <a href="http://www.flightsimulatorcontrols.net" target="_self">flight simulator controls</a> in your hands, thanks to five axes of control and 20 programmable buttons and switches.</p>
<p>Each of the five axes of control represents a different vital function. You have the ability to control aileron and elevator movement, as well as throttle, pop, and mix&#8211;all through the ergonomic yoke with realistic in/out movement. The included Control Manager software lets you program the 20 buttons and switches in as many as 144 ways, with two bi-directional flip switches, two bi-directional rocker switches, four traditional push buttons, and one eight-direction POV HAT switch.</p>
<p><strong>Easy to Install for Mac or PC</strong><br />
Get your virtual flights up in the air quickly with the Flight Sim Yoke&#8211;just connect it to an available USB jack and you&#8217;re ready to go. There are no drivers to download, and the Flight Sim Yoke works with both Mac and PC operating systems. A seven-foot USB cord makes it easy to position the yoke where it is most comfortable and accessible.</p>
<p><strong>Solid Construction for Years of Enjoyment</strong><br />
The Flight Sim Yoke is constructed of quality industrial components, with a large sturdy base that keeps it firmly in place during your simulations.</p>
<p>The CH Products USB Flight Sim Yoke is backed by a two-year limited warranty.</p>
<p><strong>What&#8217;s in the Box</strong><br />
CH Products USB Flight Sim Yoke, Control Manager software, and seven-foot USB cable.</p>
<p><strong>Reviews</strong></p>
<p>&#8220;Hi I have been flight siming for quite sometime and recently made the Jump to real world piloting both fixed wing and rotary aircraft. The fellas I fly fixed wing with and my instructor for rotary aircraft all agree that my use of flight programs with this equipment has translated into a more fluid, focused training experience. The only thing one does not quite experience is the actual mechanical tactile elements and forces of &#8220;G&#8221; associated with real world flying. Otherwise When in X-Plane, FX or 2004 Microsoft programs you are real as you program it. This is also true of older Ubisoft titles which fly well and much more acurately than with Logitech controller Sticks. Logitech has just come out with controllers like Ch-Products and Saitek. The Jury is not in on these yet. Try landing on the pitching deck of a carrier in Lomac IL2 or Pacific fighters. You`ll get a real thrill/chill and a sense of accomplishment. Especially when battle dam-aged I love CH-Products READ what you can do W/CMS Software.&#8221; &#8211; Lt Scott St John</p>
<p>&#8220;Ordered this for my 10 year old for XMAS. It was his request and the #1 item on his wish list. He was picky about what he wanted in his &#8220;yoke&#8221; and this really made him happy. Very good that it has some clamps that are on the bottom that you can fasten to your desk, etc. that allow for the unit to be solid when the operator pulls back on the yoke. The reviews seem to indicate that this model is very well liked and I have heard that some actual pilots use this game toy to practice.&#8221; &#8211; Customer</p>
<p>&#8220;I found that this product was truly a plug and play yoke. Connected it to the computer and it was found immediately and easily set up and customized. I recommend this product to anyone that wants to take their flight simulator experience to another level for a reasonable price!&#8221; &#8211; Robert Kimbrel</p>
<p>(Reviews posted from amazon.com)</p>
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